pub struct NodeCondition {
    pub last_heartbeat_time: Option<Time>,
    pub last_transition_time: Option<Time>,
    pub message: Option<String>,
    pub reason: Option<String>,
    pub status: String,
    pub type_: String,
}
Expand description

NodeCondition contains condition information for a node.

Fields§

§last_heartbeat_time: Option<Time>

Last time we got an update on a given condition.

§last_transition_time: Option<Time>

Last time the condition transit from one status to another.

§message: Option<String>

Human readable message indicating details about last transition.

§reason: Option<String>

(brief) reason for the condition’s last transition.

§status: String

Status of the condition, one of True, False, Unknown.

§type_: String

Type of node condition.

Trait Implementations§

Returns a copy of the value. Read more
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Formats the value using the given formatter. Read more
Merge other into self.
Returns the “default value” for a type. Read more
Deserialize this value from the given Serde deserializer. Read more
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

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Mutably borrows from an owned value. Read more

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Calls U::from(self).

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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.