Struct Device

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pub struct Device {
    pub all_nodes: Option<bool>,
    pub attributes: Option<BTreeMap<String, DeviceAttribute>>,
    pub capacity: Option<BTreeMap<String, DeviceCapacity>>,
    pub consumes_counters: Option<Vec<DeviceCounterConsumption>>,
    pub name: String,
    pub node_name: Option<String>,
    pub node_selector: Option<NodeSelector>,
    pub taints: Option<Vec<DeviceTaint>>,
}
Expand description

Device represents one individual hardware instance that can be selected based on its attributes. Besides the name, exactly one field must be set.

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§all_nodes: Option<bool>

AllNodes indicates that all nodes have access to the device.

Must only be set if Spec.PerDeviceNodeSelection is set to true. At most one of NodeName, NodeSelector and AllNodes can be set.

§attributes: Option<BTreeMap<String, DeviceAttribute>>

Attributes defines the set of attributes for this device. The name of each attribute must be unique in that set.

The maximum number of attributes and capacities combined is 32.

§capacity: Option<BTreeMap<String, DeviceCapacity>>

Capacity defines the set of capacities for this device. The name of each capacity must be unique in that set.

The maximum number of attributes and capacities combined is 32.

§consumes_counters: Option<Vec<DeviceCounterConsumption>>

ConsumesCounters defines a list of references to sharedCounters and the set of counters that the device will consume from those counter sets.

There can only be a single entry per counterSet.

The total number of device counter consumption entries must be <= 32. In addition, the total number in the entire ResourceSlice must be <= 1024 (for example, 64 devices with 16 counters each).

§name: String

Name is unique identifier among all devices managed by the driver in the pool. It must be a DNS label.

§node_name: Option<String>

NodeName identifies the node where the device is available.

Must only be set if Spec.PerDeviceNodeSelection is set to true. At most one of NodeName, NodeSelector and AllNodes can be set.

§node_selector: Option<NodeSelector>

NodeSelector defines the nodes where the device is available.

Must use exactly one term.

Must only be set if Spec.PerDeviceNodeSelection is set to true. At most one of NodeName, NodeSelector and AllNodes can be set.

§taints: Option<Vec<DeviceTaint>>

If specified, these are the driver-defined taints.

The maximum number of taints is 4.

This is an alpha field and requires enabling the DRADeviceTaints feature gate.

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impl Clone for Device

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fn clone(&self) -> Device

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Device

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl DeepMerge for Device

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fn merge_from(&mut self, other: Self)

Merge other into self.
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impl Default for Device

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fn default() -> Device

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Device

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Device

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fn eq(&self, other: &Device) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Device

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Device

Auto Trait Implementations§

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impl Freeze for Device

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impl RefUnwindSafe for Device

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impl Send for Device

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impl Sync for Device

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impl Unpin for Device

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impl UnwindSafe for Device

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,