pub struct NodeAffinity {
pub preferred_during_scheduling_ignored_during_execution: Option<Vec<PreferredSchedulingTerm>>,
pub required_during_scheduling_ignored_during_execution: Option<NodeSelector>,
}
Expand description
Node affinity is a group of node affinity scheduling rules.
Fields§
§preferred_during_scheduling_ignored_during_execution: Option<Vec<PreferredSchedulingTerm>>
The scheduler will prefer to schedule pods to nodes that satisfy the affinity expressions specified by this field, but it may choose a node that violates one or more of the expressions. The node that is most preferred is the one with the greatest sum of weights, i.e. for each node that meets all of the scheduling requirements (resource request, requiredDuringScheduling affinity expressions, etc.), compute a sum by iterating through the elements of this field and adding “weight” to the sum if the node matches the corresponding matchExpressions; the node(s) with the highest sum are the most preferred.
required_during_scheduling_ignored_during_execution: Option<NodeSelector>
If the affinity requirements specified by this field are not met at scheduling time, the pod will not be scheduled onto the node. If the affinity requirements specified by this field cease to be met at some point during pod execution (e.g. due to an update), the system may or may not try to eventually evict the pod from its node.
Trait Implementations§
Source§impl Clone for NodeAffinity
impl Clone for NodeAffinity
Source§fn clone(&self) -> NodeAffinity
fn clone(&self) -> NodeAffinity
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for NodeAffinity
impl Debug for NodeAffinity
Source§impl DeepMerge for NodeAffinity
impl DeepMerge for NodeAffinity
Source§fn merge_from(&mut self, other: Self)
fn merge_from(&mut self, other: Self)
other
into self
.