pub struct StatefulSetStatus {
    pub available_replicas: Option<i32>,
    pub collision_count: Option<i32>,
    pub conditions: Option<Vec<StatefulSetCondition>>,
    pub current_replicas: Option<i32>,
    pub current_revision: Option<String>,
    pub observed_generation: Option<i64>,
    pub ready_replicas: Option<i32>,
    pub replicas: i32,
    pub update_revision: Option<String>,
    pub updated_replicas: Option<i32>,
}
Expand description

StatefulSetStatus represents the current state of a StatefulSet.

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§available_replicas: Option<i32>

Total number of available pods (ready for at least minReadySeconds) targeted by this statefulset.

§collision_count: Option<i32>

collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.

§conditions: Option<Vec<StatefulSetCondition>>

Represents the latest available observations of a statefulset’s current state.

§current_replicas: Option<i32>

currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.

§current_revision: Option<String>

currentRevision, if not empty, indicates the version of the StatefulSet used to generate Pods in the sequence [0,currentReplicas).

§observed_generation: Option<i64>

observedGeneration is the most recent generation observed for this StatefulSet. It corresponds to the StatefulSet’s generation, which is updated on mutation by the API Server.

§ready_replicas: Option<i32>

readyReplicas is the number of pods created for this StatefulSet with a Ready Condition.

§replicas: i32

replicas is the number of Pods created by the StatefulSet controller.

§update_revision: Option<String>

updateRevision, if not empty, indicates the version of the StatefulSet used to generate Pods in the sequence [replicas-updatedReplicas,replicas)

§updated_replicas: Option<i32>

updatedReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by updateRevision.

Trait Implementations§

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impl Clone for StatefulSetStatus

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fn clone(&self) -> StatefulSetStatus

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StatefulSetStatus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl DeepMerge for StatefulSetStatus

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fn merge_from(&mut self, other: Self)

Merge other into self.
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impl Default for StatefulSetStatus

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fn default() -> StatefulSetStatus

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for StatefulSetStatus

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq<StatefulSetStatus> for StatefulSetStatus

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fn eq(&self, other: &StatefulSetStatus) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for StatefulSetStatus

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for StatefulSetStatus

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,