Struct k8s_openapi::api::apps::v1::StatefulSetStatus
source · pub struct StatefulSetStatus {
pub available_replicas: Option<i32>,
pub collision_count: Option<i32>,
pub conditions: Option<Vec<StatefulSetCondition>>,
pub current_replicas: Option<i32>,
pub current_revision: Option<String>,
pub observed_generation: Option<i64>,
pub ready_replicas: Option<i32>,
pub replicas: i32,
pub update_revision: Option<String>,
pub updated_replicas: Option<i32>,
}
Expand description
StatefulSetStatus represents the current state of a StatefulSet.
Fields§
§available_replicas: Option<i32>
Total number of available pods (ready for at least minReadySeconds) targeted by this statefulset.
collision_count: Option<i32>
collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller uses this field as a collision avoidance mechanism when it needs to create the name for the newest ControllerRevision.
conditions: Option<Vec<StatefulSetCondition>>
Represents the latest available observations of a statefulset’s current state.
current_replicas: Option<i32>
currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by currentRevision.
current_revision: Option<String>
currentRevision, if not empty, indicates the version of the StatefulSet used to generate Pods in the sequence [0,currentReplicas).
observed_generation: Option<i64>
observedGeneration is the most recent generation observed for this StatefulSet. It corresponds to the StatefulSet’s generation, which is updated on mutation by the API Server.
ready_replicas: Option<i32>
readyReplicas is the number of pods created for this StatefulSet with a Ready Condition.
replicas: i32
replicas is the number of Pods created by the StatefulSet controller.
update_revision: Option<String>
updateRevision, if not empty, indicates the version of the StatefulSet used to generate Pods in the sequence [replicas-updatedReplicas,replicas)
updated_replicas: Option<i32>
updatedReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version indicated by updateRevision.
Trait Implementations§
source§impl Clone for StatefulSetStatus
impl Clone for StatefulSetStatus
source§fn clone(&self) -> StatefulSetStatus
fn clone(&self) -> StatefulSetStatus
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for StatefulSetStatus
impl Debug for StatefulSetStatus
source§impl DeepMerge for StatefulSetStatus
impl DeepMerge for StatefulSetStatus
source§fn merge_from(&mut self, other: Self)
fn merge_from(&mut self, other: Self)
other
into self
.source§impl Default for StatefulSetStatus
impl Default for StatefulSetStatus
source§fn default() -> StatefulSetStatus
fn default() -> StatefulSetStatus
source§impl<'de> Deserialize<'de> for StatefulSetStatus
impl<'de> Deserialize<'de> for StatefulSetStatus
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where D: Deserializer<'de>,
source§impl PartialEq<StatefulSetStatus> for StatefulSetStatus
impl PartialEq<StatefulSetStatus> for StatefulSetStatus
source§fn eq(&self, other: &StatefulSetStatus) -> bool
fn eq(&self, other: &StatefulSetStatus) -> bool
self
and other
values to be equal, and is used
by ==
.